Authors:
Niklas Forchhammer, Pei Yi Lim, Henriette Cornet, Fritz Frenkler
Keywords:
dynamic bus lane, communication strategies, gamification, emotion, VR driving simulator
Abstract:
Facing the ongoing development of Autonomous Mobility, mixed traffic situations where drivers of non-automated vehicles have to interact with Autonomous Vehicles (AVs) are anticipated. This study investigates two different communication strategies between AVs and drivers of manually driven cars. In addition, the study explores how a rewarding gamification element affects drivers’ compliance and emotional state in association with these communication strategies. A Virtual Reality driving simulator was built to enable 30 participants to experience different configurations of communication strategies and the rewarding gamification elements. The results show that compliance rate is higher for the conditions where the communication was carried out via invehicle systems compared to conditions communicating via infrastructure signage. There is no significant difference between the conditions with or without gamification element when it comes to compliance rate of the participants. Meanwhile, the emotional states (i.e., pleasure) of participants were significantly higher in conditions with the gamification element. Recommendations are given for transport planners and further studies are planned, e.g. for refining the VR simulator.
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