Vol.2 - Driving Simulation Conference Europe 2017 VR
The Driving Simulation Conference 2017 Europe VR has been held in Stuttgart, Germany, on September 6th-8th. It was organized by the Driving Simulation Association in cooperation with Arts et Métiers ParisTech, IFSTTAR and University of Stuttgart, and supported by Renault and FKFS.
Table of Content
ADAS, Autonomous & Connected Vehicles
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A Method to Assess Individualized Driver Models: Descriptiveness, Identifiability and Realism
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Predictive shared steering control for driver override in automated driving: a simulator study
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A Testing Framework for Predictive Driving Features with an Electronic-Horizon
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Artificial Potential Field Simulation Framework for Semi-Autonomous Car Conception
Simulator Design & Applications
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Perception-Based Powertrain Design Using a Dynamic Driving Simulator
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Defining the Kinematic Requirements for a Theoretical Driving Simulator
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A newly developed 3 DOF driving simulator for longitudinal dynamics perception investigation
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Power, Energy, and Latency Test Drives with the Wheeled Mobile Driving Simulator Prototype MORPHEUS
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A generic Steering Wheel Torque Model using Neural Networks
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Supporting the Implementation of Driving Simulator Environments Through Established GIS Approaches by Extending the Geospatial Data Abstraction Library (GDAL) with OpenDRIVE
Motion Cueing & Control
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The Apparent Vertical Filter Concept – Effects of Driving on a Slope
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An MPC based Multi-Sensory Cueing Algorithm (MSCA) for a high performance driving simulator with active seat
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Fast MPC based motion cueing algorithm for a 9DOF driving simulator with yaw table
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Objective Motion Cueing Test – Automotive
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Rapid Tuning of the Classical Motion Cueing Algorithm
Virtual Reality for Driving Simulation
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Measuring presence in driving simulators
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Enhancing a Driving Simulator with a 3D-Stereo Projection System
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Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations
Perception & Human Factors
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Measuring and Modeling Driver Steering Behavior: From Compensatory Tracking to Curve Driving
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Time-varying perceived motion mismatch due to motion scaling in curve driving simulation
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The impact of subjective simulator experiences on usability and driving behavior in a state of the art driving simulator
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The use of proprioceptive cues in order to enhance presence in a dynamic motorcycle riding simulator
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Identifying the key factors that influence braking realism in a dynamic driving simulator through different levels of deceleration