Authors:
Benoit Perroud, Réjane Gosson, Florent Colombet, Stéphane Régnier, Jean-Christophe Collinet, Zhou Fang, Andras Kemeny
Keywords:
driving simulation, stereoscopy, motion parallax, distance perception, distance estimation
Abstract:
An experimentation has been carried out in a driving simulator to quantify the contribution of stereoscopy and tracking on the perception of distances (from 10 to 130 m) in driving simulation. 32 subjects had to perform several distance estimations under four visual conditions. Halfway through the experiment a fifth condition (without stereoscopic glasses) has been added. As a result, we found that distance estimates were significantly closer to actual distance under stereoscopic conditions. Those conditions were also rated as more comfortable than the others by the participants. We did not find a significant impact of the head tracking in terms of performance to estimate distances. However, the high level of latency in our system prevents us from making any conclusion on tracking. We also observed three distinct behaviors of the participants in the distance estimation task, which are independent from the visual conditions.
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